Miranda

Software Used: Unity C#, Substance Painter, Blender 2.8, HTC Vive
Solo Project

Miranda is a VR experience that is based off of the historic moment when the Voyager 2 probe flew past Miranda, the Uranian moon. In 1986, Voyager 2 took images and sound recordings of the environment around Miranda. This game is a story from the future where "The Miranda Company" sends a single astronaut on a mission to extract crystals from asteroids that are orbiting Miranda.

Miranda is my first project using virtual reality technology and I attained a lot of knowledge on how to use Steam VR technology using an HTC Vive.

Below are visuals on what the player sees when the program is running.